

Titans also happen to have plenty of melee-focused exotic armor pieces, although our preference is to just zap everything around us with Dunemarchers. Titan Bungie Destiny 2 Arc 3.0 Titan build – MeleeĪrc Titans really lean into the power fantasy of being an unstoppable force, and might just be the most fun you’ll have punching monsters in the face.

Taking melee damage briefly increases your outgoing melee damage.Īfter sprinting for a short time, your class ability regeneration is increased. When the player is amplified, Arc special weapon kills create a blinding explosion.ĭamaging a blinded target with precision damage creates a blinding explosion.Īrc weapon final blows have a chance to create an Ionic Trace. Rapidly defeating targets while you are amplified creates an Orb of Power.
#Titan attacks recharge update
The Warlock activates their melee while sliding to transform into a ball of lightning and teleport forward, calling down a field of lightning bolts at the exit point that jolts targets.īungie is yet to reveal the full number of Fragments for Arc 3.0 in Destiny 2, but we’ll update this page when we have the full list. When you collect any Ionic Trace, you become amplified. While amplified, any Arc Soul you have or gain is supercharged, increasing its rate of fire.Īrc ability kills and kills on Arc-debuffed enemies create Ionic Traces. The rift charges faster when allies are near. Allies who pass through the rift will also earn an Arc Soul. The Warlock casts a rift to create an Arc Soul that will assist the player in battle. Pulse Grenade damage increases over time as the grenade lingers after impact.– Lightning: Grants an additional charge for Lightning grenade, and jolts targets on initial blast.– Storm: Creates a roaming thundercloud that moves and tracks enemies (similar to the Stasis Hunter’s Silence & Squall Super), firing lightning bolts at the ground underneath it. Improves Arc grenades in the following ways:– Flashbang: Fires an additional blind impulse on its first bounce.– Pulse: When the grenade damages an enemy, it creates an Ionic Trace for the Titan. Titan’s base melee becomes Arc-empowered while Knockout is active. Critically wounding an enemy or breaking their shield increases melee range and damage for a brief period. Melee kills trigger health regeneration and make the Titan amplified. Once the shield is depleted by taking damage, the player’s class energy is depleted. While sprinting and with full class ability energy, the Titan gains a frontal shield that blocks incoming damage. In addition, hitting a jolted enemy with a melee attack will blind them.Īllows the Hunter to perform a sliding melee that launches an Arc wave along the ground, dealing significant damage and jolting enemies in its path. When used with the Arc Staff Super, after dodging, the Hunter’s next staff light attack hits twice. When amplified, the Hunter’s dodge will recharge faster and make you more resistant to damage, and you have quicker reload times.Īfter dodging, the Hunter’s melee lunge range is increased and their next melee attack jolts the target and creates a damaging lightning aftershock. Defeating a jolted opponent causes you to become amplified.
